Oxide Plugin Development
Offline 148.227.97.55:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Oxide Plugin Development?
The record of Oxide Plugin Development's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 22 hours ago.
Population
How busy is Oxide Plugin Development?
Oxide Plugin Development went quiet 9 days 2 hours ago and is offline right now.
How does Oxide Plugin Development rank against other Rust servers?
The top 70% of ranked servers includes Oxide Plugin Development, at #15,308 for player hours over the last seven days.
Settings and rules
What are the rules and settings on Oxide Plugin Development?
A gather rate is not given in the name Oxide Plugin Development. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Oxide Plugin Development run?
Rust network protocol 2634 and build 167781 is the build Oxide Plugin Development runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Oxide Plugin Development online, and how reliable is it?
Last seen 9 days 2 hours ago, Oxide Plugin Development is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 October 2026.
Where is Oxide Plugin Development located?
No region is published by Oxide Plugin Development. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 148.227.97.55:28015.
Tags
Which Rust Heatmap lists and filters include Oxide Plugin Development?
Modded Rust servers, by live population are the Rust Heatmap lists that Oxide Plugin Development fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Oxide Plugin Development mean?
These are the tags Oxide Plugin Development publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; rustmaps (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Oxide Plugin Development?
Press F1 in Rust to open the console, then enter client.connect 148.227.97.55:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.