Oxide Plugin Development
Offline 148.227.97.17:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Oxide Plugin Development?
Its rhythm cannot yet be told: too few of Oxide Plugin Development's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 45 days 8 hours ago.
Population
How busy is Oxide Plugin Development?
Oxide Plugin Development went quiet 39 days 16 hours ago and is offline right now.
How does Oxide Plugin Development rank against other Rust servers?
The top – of ranked servers includes Oxide Plugin Development, at #15,398 for player hours over the last seven days.
Settings and rules
What are the rules and settings on Oxide Plugin Development?
A gather rate is not given in the name Oxide Plugin Development. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Oxide Plugin Development run?
The build on Oxide Plugin Development is Rust network protocol 2633 and build 164530, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Oxide Plugin Development online, and how reliable is it?
Oxide Plugin Development is down just now; the last sighting was 39 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 September 2026.
Where is Oxide Plugin Development located?
Nothing about a region comes from Oxide Plugin Development. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 148.227.97.17:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Oxide Plugin Development?
The Rust Heatmap lists that Oxide Plugin Development fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Plugin Development mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; rustmaps (Custom tag): This is not a standard Rust tag: a plugin or the owner set it are the tags Oxide Plugin Development publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Oxide Plugin Development?
To join by console, open it with F1 in Rust and enter client.connect 148.227.97.17:28015. Or press Launch Rust on this page, which connects you through Steam.