Oxide Plugin Development
Offline 148.227.97.167:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Oxide Plugin Development?
Its rhythm cannot yet be told: too few of Oxide Plugin Development's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days ago the server made the world it is on now.
Player counts
How busy is Oxide Plugin Development?
The last time Oxide Plugin Development was seen was 26 days 4 hours ago, and it is offline now.
How does Oxide Plugin Development rank against other Rust servers?
Player hours over seven days put Oxide Plugin Development at #15,903, in the top 70% of ranked servers.
Settings and rules
What are the rules and settings on Oxide Plugin Development?
A gather rate is not given in the name Oxide Plugin Development. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Oxide Plugin Development run?
Rust network protocol 2634 and build 166494 on Linux is what Oxide Plugin Development runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Oxide Plugin Development online, and how reliable is it?
Last seen 26 days 4 hours ago, Oxide Plugin Development is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 2 October 2026.
Where is Oxide Plugin Development located?
Nothing about a region comes from Oxide Plugin Development. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 148.227.97.167:28015.
Tags
Which Rust Heatmap lists and filters include Oxide Plugin Development?
The Rust Heatmap lists that Oxide Plugin Development fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Oxide Plugin Development mean?
The game's server browser reads the tags Oxide Plugin Development publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): This build is 166494; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Oxide Plugin Development?
Press F1 in Rust to open the console, then enter client.connect 148.227.97.167:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.