Oxide Plugin Development
Offline 148.227.115.191:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Oxide Plugin Development?
Its rhythm cannot yet be told: too few of Oxide Plugin Development's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 17 hours ago.
Player counts
How busy is Oxide Plugin Development?
Oxide Plugin Development went quiet 25 days 3 hours ago and is offline right now.
How does Oxide Plugin Development rank against other Rust servers?
The top 71% of ranked servers includes Oxide Plugin Development, at #15,993 for player hours over the last seven days.
Map and rules
What are the rules and settings on Oxide Plugin Development?
No gather rate appears in the name Oxide Plugin Development. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Oxide Plugin Development run?
The build on Oxide Plugin Development is Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Oxide Plugin Development online, and how reliable is it?
Offline at the moment: Oxide Plugin Development was last seen 25 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 4 October 2026.
Where is Oxide Plugin Development located?
No region is published by Oxide Plugin Development. Rust Heatmap shows the location a server states. It does not look up the machine's location. 148.227.115.191:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Oxide Plugin Development?
These Rust Heatmap lists include Oxide Plugin Development: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Oxide Plugin Development mean?
These are the tags Oxide Plugin Development publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; rustmaps (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Oxide Plugin Development?
To join by console, open it with F1 in Rust and enter client.connect 148.227.115.191:28015. Or press Launch Rust on this page, which connects you through Steam.