NINEOFHEARTS [PVE]
Offline 148.113.24.106:24051 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:44 UTC25d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on NINEOFHEARTS [PVE]?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on NINEOFHEARTS [PVE]?
Its rhythm cannot yet be told: too few of NINEOFHEARTS [PVE]'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 25 days 11 hours ago the server made the world it is on now.
Population
How busy is NINEOFHEARTS [PVE]?
NINEOFHEARTS [PVE] went quiet 19 days 15 hours ago and is offline right now.
How does NINEOFHEARTS [PVE] rank against other Rust servers?
Ranked #15,814 on seven-day player hours, NINEOFHEARTS [PVE] is in the top 72% of all ranked servers.
Map and rules
Which map does NINEOFHEARTS [PVE] run?
The map on NINEOFHEARTS [PVE] is procedural, size 4,000 with seed 2026600033, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on NINEOFHEARTS [PVE]?
No gather rate appears in the name NINEOFHEARTS [PVE]. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does NINEOFHEARTS [PVE] run?
Rust network protocol 2634 and build 166652 is the build NINEOFHEARTS [PVE] runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is NINEOFHEARTS [PVE] online, and how reliable is it?
Offline at the moment: NINEOFHEARTS [PVE] was last seen 19 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is NINEOFHEARTS [PVE] located?
Nothing about a region comes from NINEOFHEARTS [PVE]. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 148.113.24.106:24051.
Lists and filters
Which Rust Heatmap lists and filters include NINEOFHEARTS [PVE]?
Modded Rust servers, by live population are the Rust Heatmap lists that NINEOFHEARTS [PVE] fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on NINEOFHEARTS [PVE] mean?
These are the tags NINEOFHEARTS [PVE] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join NINEOFHEARTS [PVE]?
Press F1 in Rust to open the console, then enter client.connect 148.113.24.106:24051. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.