Rust HeatmapInfrared · players
IR live Players36,584 Servers11,612 Warm2,915 Fresh wipes · 3h70 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

DinDin

Online 147.93.160.205:28515 checked 13m ago

monthly wipes vanillapremium
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 05:00
0
7-day average
peak –
#15,339
rank
top 69%
22d ago
last wipe
monthly schedule
7d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13m ago

Li2Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Li3Server performance

02040608008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

0.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

7d 11h
Thu 5 Nov, 19:00 UTC
FW
35d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 6 OctMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 11:59 UTC22d ago 2 – running 1
Mon 28 Sep, 16:52 UTC30d ago 1 – 7.8 days 1
Sun 27 Sep, 14:15 UTC31d ago 1 – 1.1 days 0
Sun 27 Sep, 05:55 UTC32d ago 1 – 0.3 days 0
Sat 26 Sep, 13:03 UTC32d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
200 / 225
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 216 on average
101 / 200
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 173 on average
31 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 161 on average
55 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 130 on average
56 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
33 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on DinDin?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 2 hours in.

What is the wipe schedule on DinDin?

A single monthly wipe, the force wipe, is all DinDin runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 22 days 15 hours ago. A monthly wipe is what its tags declare.

Population

How busy is DinDin?

The current population of DinDin is 0, against 50 slots. The average across the last seven days is 0 players.

How does DinDin rank against other Rust servers?

Ranked #15,339 on seven-day player hours, DinDin is in the top 69% of all ranked servers.

Rules and settings

Which map does DinDin run?

The map on DinDin is procedural, size 3,700 with seed 2082846974, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on DinDin?

A gather rate is not given in the name DinDin. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. Its own label is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does DinDin run?

The build on DinDin is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is DinDin online, and how reliable is it?

Right now DinDin shows as online. The uptime it reports puts the last restart at about 6 days 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 26 September 2026.

Where is DinDin located?

No region is published by DinDin. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 147.93.160.205:28515.

Does DinDin run smoothly?

The last 48 hours brought an average of 59 server fps and a floor of 42. Buildings, deployables and the rest of the world came to as much as 79,932 entities. At its peak it held 3,059 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include DinDin?

The Rust Heatmap lists that DinDin fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on DinDin mean?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^q (Premium): Joining requires premium status in Rust are the tags DinDin publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join DinDin?

To join by console, open it with F1 in Rust and enter client.connect 147.93.160.205:28515. Or press Launch Rust on this page, which connects you through Steam. Joining requires premium status in Rust.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players This server has 50 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^q
Premium Joining requires premium status in Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.