Rust HeatmapInfrared · players
IR live Players65,727 Servers11,762 Warm3,483 Fresh wipes · 3h193 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–250° · slots

Hunkalumpa

Offline 147.79.115.51:28020 checked 30d ago

moddedcarbon
Sp1 · players now 0/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,927
rank
top 71%
32d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 30d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 09:17 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
167 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
70 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Hunkalumpa?

The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Hunkalumpa?

Its rhythm cannot yet be told: too few of Hunkalumpa's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 32 days 2 hours ago.

Player counts

How busy is Hunkalumpa?

The last time Hunkalumpa was seen was 30 days 16 hours ago, and it is offline now.

How does Hunkalumpa rank against other Rust servers?

Player hours over seven days put Hunkalumpa at #16,927, in the top 71% of ranked servers.

Settings and rules

Which map does Hunkalumpa run?

A procedural map of size 1,000 with seed 657883910, generated by the game, runs on Hunkalumpa. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Hunkalumpa?

The name Hunkalumpa does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Hunkalumpa run?

Rust network protocol 2633 and build 165217 is the build Hunkalumpa runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Hunkalumpa online, and how reliable is it?

Hunkalumpa is down just now; the last sighting was 30 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Hunkalumpa located?

Nothing about a region comes from Hunkalumpa. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 147.79.115.51:28020.

Lists and filters

Which Rust Heatmap lists and filters include Hunkalumpa?

Modded Rust servers, by live population are the Rust Heatmap lists that Hunkalumpa fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Hunkalumpa mean?

These are the tags Hunkalumpa publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp250 (Max players): This server has 250 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Hunkalumpa?

To join by console, open it with F1 in Rust and enter client.connect 147.79.115.51:28020. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://www.dictionary.com/browse/a.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp250
Max players This server has 250 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.