Rust HeatmapInfrared · players
IR live Players33,003 Servers11,659 Warm2,823 Fresh wipes · 3h78 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · peak

GIGASERV - SandBox

Offline 147.45.39.18:28015 checked 20d ago

monthly wipes vanillamoddedoxide
Sp1 · players now 1/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,650
rank
top 62%
26d ago
last wipe
monthly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 20d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
6 / 100
Art of Rust - Official dedicated art server
groups of 20+ · monthly · 8 on average
7 / 100
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 7 on average
7 / 200
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
5 / 50
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA
EU · groups of 8+ · monthly · 3 on average
2 / 40
[EU]FreeFields/Creative/Building/Sandbox
EU · groups of 8+ · monthly · 3 on average
0 / 35

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on GIGASERV - SandBox?

An estimate from the force wipe gives GIGASERV - SandBox's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 26 days 16 hours ago. Its tags state a wipe each month.

Player counts

How busy is GIGASERV - SandBox?

The last time GIGASERV - SandBox was seen was 20 days 2 hours ago, and it is offline now.

How does GIGASERV - SandBox rank against other Rust servers?

The top 62% of ranked servers includes GIGASERV - SandBox, at #13,650 for player hours over the last seven days.

Map and rules

Which map does GIGASERV - SandBox run?

GIGASERV - SandBox runs a procedural map, which the game generates.

What are the rules and settings on GIGASERV - SandBox?

The name GIGASERV - SandBox does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does GIGASERV - SandBox run?

The build on GIGASERV - SandBox is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is GIGASERV - SandBox online, and how reliable is it?

GIGASERV - SandBox is down just now; the last sighting was 20 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 9 October 2026.

Where is GIGASERV - SandBox located?

Nothing about a region comes from GIGASERV - SandBox. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 147.45.39.18:28015.

Lists and filters

Which Rust Heatmap lists and filters include GIGASERV - SandBox?

The Rust Heatmap lists that GIGASERV - SandBox fits are: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on GIGASERV - SandBox mean?

These are the tags GIGASERV - SandBox publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join GIGASERV - SandBox?

Press F1 in Rust to open the console, then enter client.connect 147.45.39.18:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players The slot count is 0.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build This build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.