ServerTEST11
Offline 147.45.152.99:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:30 UTC25d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ServerTEST11?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on ServerTEST11?
ServerTEST11 has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 51 days 1 hours ago.
Player counts
How busy is ServerTEST11?
Last seen 5 days 6 hours ago, ServerTEST11 is offline at the moment. A seven-day average of 1 players, with a peak of 1.
How does ServerTEST11 rank against other Rust servers?
Ranked #12,157 on seven-day player hours, ServerTEST11 is in the top 55% of all ranked servers.
Settings and rules
Which map does ServerTEST11 run?
The game generates the procedural map on ServerTEST11.
What are the rules and settings on ServerTEST11?
A gather rate is not given in the name ServerTEST11. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does ServerTEST11 run?
Rust network protocol 2634 and build 167781 on Windows is what ServerTEST11 runs. To join, your game must match the protocol; Steam handles the update.
Is ServerTEST11 online, and how reliable is it?
Last seen 5 days 6 hours ago, ServerTEST11 is offline right now. 2 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 14 September 2026.
Where is ServerTEST11 located?
Nothing about a region comes from ServerTEST11. Rust Heatmap shows the location a server states. It does not look up the machine's location. 147.45.152.99:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ServerTEST11?
These Rust Heatmap lists include ServerTEST11: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerTEST11 mean?
gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): This server has 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags ServerTEST11 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join ServerTEST11?
Press F1 in Rust to open the console, then enter client.connect 147.45.152.99:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.