Rust HeatmapInfrared · players
IR live Players104,004 Servers11,863 Warm3,955 Fresh wipes · 3h547 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–24° · slots

DoYouBelieveChineseCanFly

Offline 147.189.168.112:27107 checked 12d ago

moddedoxide
Sp1 · players now 0/ 24
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,233
rank
top 70%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct18 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
160 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
66 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
187 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
349 / 350

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on DoYouBelieveChineseCanFly?

Its rhythm cannot yet be told: too few of DoYouBelieveChineseCanFly's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 21 days ago the server made the world it is on now.

Player counts

How busy is DoYouBelieveChineseCanFly?

The last time DoYouBelieveChineseCanFly was seen was 12 days 15 hours ago, and it is offline now.

How does DoYouBelieveChineseCanFly rank against other Rust servers?

Player hours over seven days put DoYouBelieveChineseCanFly at #15,233, in the top 70% of ranked servers.

Map and rules

Which map does DoYouBelieveChineseCanFly run?

A procedural map of size 3,000 with seed 100, generated by the game, runs on DoYouBelieveChineseCanFly. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on DoYouBelieveChineseCanFly?

No gather rate appears in the name DoYouBelieveChineseCanFly. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does DoYouBelieveChineseCanFly run?

Rust network protocol 2634 and build 167231 on Linux is what DoYouBelieveChineseCanFly runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DoYouBelieveChineseCanFly online, and how reliable is it?

DoYouBelieveChineseCanFly is down just now; the last sighting was 12 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 8 October 2026.

Where is DoYouBelieveChineseCanFly located?

No region is published by DoYouBelieveChineseCanFly. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 147.189.168.112:27107.

Lists and filters

Which Rust Heatmap lists and filters include DoYouBelieveChineseCanFly?

The Rust Heatmap lists that DoYouBelieveChineseCanFly fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on DoYouBelieveChineseCanFly mean?

The game's server browser reads the tags DoYouBelieveChineseCanFly publishes: gmrust (Game mode): Rust survival, standard rules; mp24 (Max players): Slot count: 24; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join DoYouBelieveChineseCanFly?

Press F1 in Rust to open the console, then enter client.connect 147.189.168.112:27107. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp24
Max players Slot count: 24.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167231
Build The game build here is 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.