Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h82 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

DaGaHa_Build

Offline 147.147.153.173:28015 checked 12d ago

Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,917
rank
top 60%
12d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on DaGaHa_Build?

Its rhythm cannot yet be told: too few of DaGaHa_Build's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 12 days 7 hours ago.

Population

How busy is DaGaHa_Build?

Last seen 12 days 6 hours ago, DaGaHa_Build is offline at the moment.

How does DaGaHa_Build rank against other Rust servers?

Ranked #12,917 on seven-day player hours, DaGaHa_Build is in the top 60% of all ranked servers.

Settings and rules

Which map does DaGaHa_Build run?

The game generates the procedural map on DaGaHa_Build.

What are the rules and settings on DaGaHa_Build?

The name DaGaHa_Build does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does DaGaHa_Build run?

The build on DaGaHa_Build is Rust network protocol 2635 and build 168255, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is DaGaHa_Build online, and how reliable is it?

Offline at the moment: DaGaHa_Build was last seen 12 days 6 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 16 October 2026.

Where is DaGaHa_Build located?

No region is published by DaGaHa_Build. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 147.147.153.173:28015.

Lists and filters

Which Rust Heatmap lists and filters include DaGaHa_Build?

The Rust Heatmap lists that DaGaHa_Build fits are: Rust build servers and Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on DaGaHa_Build mean?

The game's server browser reads the tags DaGaHa_Build publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168255 (Build): Build 168255; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join DaGaHa_Build?

To join by console, open it with F1 in Rust and enter client.connect 147.147.153.173:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168255,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168255
Build Build 168255.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.