Server_210_DevBlog
Offline 146.70.82.20:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Server_210_DevBlog?
The record of Server_210_DevBlog's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 days 3 hours ago.
Population
How busy is Server_210_DevBlog?
Server_210_DevBlog went quiet 4 days 22 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 2.
How does Server_210_DevBlog rank against other Rust servers?
The top 59% of ranked servers includes Server_210_DevBlog, at #13,159 for player hours over the last seven days.
Map and rules
Which map does Server_210_DevBlog run?
Server_210_DevBlog runs a procedural map, which the game generates.
What are the rules and settings on Server_210_DevBlog?
No gather rate appears in the name Server_210_DevBlog. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does Server_210_DevBlog run?
The build on Server_210_DevBlog is Rust network protocol 2201, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Server_210_DevBlog online, and how reliable is it?
Last seen 4 days 22 hours ago, Server_210_DevBlog is offline right now. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. Rust Heatmap has had it on record since 23 October 2026.
Where is Server_210_DevBlog located?
A region is not published for Server_210_DevBlog. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 146.70.82.20:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Server_210_DevBlog?
These Rust Heatmap lists include Server_210_DevBlog: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Last wipe: In the last week.
What do the server tags on Server_210_DevBlog mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; v2201 (Protocol): To join, run the same version: game protocol 2201; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): The game is changed by settings or plugins, so it sits under Modded; hd910d3d2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags Server_210_DevBlog publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Server_210_DevBlog?
Press F1 in Rust to open the console, then enter client.connect 146.70.82.20:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.