Rust HeatmapInfrared · players
IR live Players89,289 Servers11,829 Warm4,008 Fresh wipes · 3h108 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Server_210_DevBlog

Offline 146.70.82.20:28015 checked 4d ago

modded
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 2
#13,159
rank
top 59%
6d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Server_210_DevBlog?

The record of Server_210_DevBlog's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 days 3 hours ago.

Population

How busy is Server_210_DevBlog?

Server_210_DevBlog went quiet 4 days 22 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 2.

How does Server_210_DevBlog rank against other Rust servers?

The top 59% of ranked servers includes Server_210_DevBlog, at #13,159 for player hours over the last seven days.

Map and rules

Which map does Server_210_DevBlog run?

Server_210_DevBlog runs a procedural map, which the game generates.

What are the rules and settings on Server_210_DevBlog?

No gather rate appears in the name Server_210_DevBlog. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Anti-cheat: Valve's VAC is off.

Server details

Which version of Rust does Server_210_DevBlog run?

The build on Server_210_DevBlog is Rust network protocol 2201, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Server_210_DevBlog online, and how reliable is it?

Last seen 4 days 22 hours ago, Server_210_DevBlog is offline right now. It was up 0 of 96 hours across the last 4 full days, or 0% of the time. Rust Heatmap has had it on record since 23 October 2026.

Where is Server_210_DevBlog located?

A region is not published for Server_210_DevBlog. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 146.70.82.20:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Server_210_DevBlog?

These Rust Heatmap lists include Server_210_DevBlog: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Last wipe: In the last week.

What do the server tags on Server_210_DevBlog mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; v2201 (Protocol): To join, run the same version: game protocol 2201; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): The game is changed by settings or plugins, so it sits under Modded; hd910d3d2 (Custom tag): The owner or a plugin set this, which is not a standard Rust tag; stok (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags Server_210_DevBlog publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Server_210_DevBlog?

Press F1 in Rust to open the console, then enter client.connect 146.70.82.20:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
v2201
Protocol To join, run the same version: game protocol 2201.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded The game is changed by settings or plugins, so it sits under Modded.

Other

hd910d3d2
Custom tag The owner or a plugin set this, which is not a standard Rust tag.
stok
Custom tag The owner or a plugin set this, which is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.