Rust HeatmapInfrared · players
IR live Players31,247 Servers11,636 Warm2,768 Fresh wipes · 3h72 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

BuildCreative Local

Offline 146.70.194.43:28015 checked 28d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#16,709
rank
top 70%
28d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 28d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 21:39 UTC28d ago 1 – running 1
Wed 30 Sep, 14:44 UTC28d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
44 / 999
115 / 999
62 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
7 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
10 / 100
16 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on BuildCreative Local?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on BuildCreative Local?

BuildCreative Local has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 28 days 7 hours ago.

Player counts

How busy is BuildCreative Local?

The last time BuildCreative Local was seen was 28 days 4 hours ago, and it is offline now.

How does BuildCreative Local rank against other Rust servers?

Ranked #16,709 on seven-day player hours, BuildCreative Local is in the top 70% of all ranked servers.

Settings and rules

Which map does BuildCreative Local run?

The game generates the procedural map on BuildCreative Local.

What are the rules and settings on BuildCreative Local?

No gather rate appears in the name BuildCreative Local. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does BuildCreative Local run?

The build on BuildCreative Local is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is BuildCreative Local online, and how reliable is it?

Offline at the moment: BuildCreative Local was last seen 28 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 30 September 2026.

Where is BuildCreative Local located?

Nothing about a region comes from BuildCreative Local. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 146.70.194.43:28015 is its address.

Tags

Which Rust Heatmap lists and filters include BuildCreative Local?

These Rust Heatmap lists include BuildCreative Local: Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on BuildCreative Local mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags BuildCreative Local publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join BuildCreative Local?

Enter client.connect 146.70.194.43:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.