In Rust We Trust
Offline NA 146.70.174.67:28015 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on In Rust We Trust?
An estimate from the force wipe gives In Rust We Trust's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 31 days 1 hours ago. Its tags state a wipe each month.
Population
How busy is In Rust We Trust?
Last seen 30 days 22 hours ago, In Rust We Trust is offline at the moment.
How does In Rust We Trust rank against other Rust servers?
Top 71% of ranked servers and #1,711 in North America: that is In Rust We Trust at #16,957 for player hours over seven days.
Settings and rules
Which map does In Rust We Trust run?
In Rust We Trust runs a procedural map, which the game generates.
What are the rules and settings on In Rust We Trust?
The name In Rust We Trust does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does In Rust We Trust run?
Rust network protocol 2633 and build 165217 is the build In Rust We Trust runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is In Rust We Trust online, and how reliable is it?
In Rust We Trust is down just now; the last sighting was 30 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 28 September 2026.
Where is In Rust We Trust located?
In North America, In Rust We Trust lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 146.70.174.67:28015 is its address.
Tags
Which Rust Heatmap lists and filters include In Rust We Trust?
Rust roleplay servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that In Rust We Trust fits. These are the filters that return it on the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on In Rust We Trust mean?
gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): This server has 100 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^r (Roleplay): This server runs roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags In Rust We Trust publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join In Rust We Trust?
Press F1 in Rust to open the console, then enter client.connect 146.70.174.67:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.