nameserver
Offline 145.255.10.153:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on nameserver?
The record of nameserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 68 days 17 hours ago.
Player counts
How busy is nameserver?
The last time nameserver was seen was 39 days 19 hours ago, and it is offline now.
How does nameserver rank against other Rust servers?
Ranked #15,428 on seven-day player hours, nameserver is in the top – of all ranked servers.
Rules and settings
Which map does nameserver run?
A procedural map, generated by the game, runs on nameserver.
What are the rules and settings on nameserver?
No gather rate appears in the name nameserver. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does nameserver run?
Rust network protocol 2632 and build 160953 on Windows is what nameserver runs. To join, your game must match the protocol; Steam handles the update.
Is nameserver online, and how reliable is it?
Offline at the moment: nameserver was last seen 39 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 September 2026.
Where is nameserver located?
No region is published by nameserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 145.255.10.153:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include nameserver?
These Rust Heatmap lists include nameserver: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp15 (Max players): The slot count is 15; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): To join, run the same version: game protocol 2632; cs160953 (Build): This build is 160953; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join nameserver?
Press F1 in Rust to open the console, then enter client.connect 145.255.10.153:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.