Rust HeatmapInfrared · players
IR live Players33,246 Servers11,665 Warm2,811 Fresh wipes · 3h81 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

[DEV] Fireabend

Offline 145.239.232.105:27016 checked 6d ago

vanillamoddedoxide
Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,358
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
88%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 18 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:07 UTC10d ago 2 – running 0
Sun 18 Oct, 08:10 UTC10d ago 2 – 0.4 days 0
Sat 17 Oct, 08:11 UTC11d ago 2 – 1 days 0
Fri 16 Oct, 08:11 UTC12d ago 0 – 1 days 0
Thu 15 Oct, 08:11 UTC13d ago 0 – 1 days 0
Wed 14 Oct, 08:11 UTC14d ago 0 – 1 days 0
Tue 13 Oct, 08:11 UTC15d ago 0 – 1 days 0
Mon 12 Oct, 08:11 UTC16d ago 0 – 1 days 0
Sun 11 Oct, 08:11 UTC17d ago 0 – 1 days 0
Sat 10 Oct, 08:11 UTC18d ago 0 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
11 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [DEV] Fireabend?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on [DEV] Fireabend?

No next wipe can be predicted: [DEV] Fireabend wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 10 days 8 hours ago.

Player counts

How busy is [DEV] Fireabend?

Last seen 6 days 10 hours ago, [DEV] Fireabend is offline at the moment. Averaged over the past week: 0 players.

How does [DEV] Fireabend rank against other Rust servers?

Ranked #15,358 on seven-day player hours, [DEV] Fireabend is in the top 69% of all ranked servers.

Map and rules

Which map does [DEV] Fireabend run?

[DEV] Fireabend runs a procedural map of size 3,600 with seed 2123612209, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on [DEV] Fireabend?

A gather rate is not given in the name [DEV] Fireabend. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server calls itself vanilla, which means: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [DEV] Fireabend run?

Rust network protocol 2634 and build 167781 is the build [DEV] Fireabend runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is [DEV] Fireabend online, and how reliable is it?

[DEV] Fireabend is down just now; the last sighting was 6 days 10 hours ago. 18 of 168 hours up over the last 7 full days, which is 11%. Rust Heatmap has had it on record since 23 September 2026.

Where is [DEV] Fireabend located?

Nothing about a region comes from [DEV] Fireabend. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 145.239.232.105:27016.

Tags

Which Rust Heatmap lists and filters include [DEV] Fireabend?

The Rust Heatmap lists that [DEV] Fireabend fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on [DEV] Fireabend mean?

These are the tags [DEV] Fireabend publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [DEV] Fireabend?

Enter client.connect 145.239.232.105:27016 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp0
Max players Slot count: 0.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.