Rust HeatmapInfrared · players
IR live Players101,018 Servers11,889 Warm3,946 Fresh wipes · 3h400 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

TEST server please ignore

Offline 145.224.73.203:28015 checked 4d ago

moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,327
rank
top 69%
6d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 4d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
229 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on TEST server please ignore?

Its rhythm cannot yet be told: too few of TEST server please ignore's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 6 days 22 hours ago the server made the world it is on now.

Population

How busy is TEST server please ignore?

TEST server please ignore went quiet 4 days 19 hours ago and is offline right now. A seven-day average of 0 players.

How does TEST server please ignore rank against other Rust servers?

Player hours over seven days put TEST server please ignore at #15,327, in the top 69% of ranked servers.

Rules and settings

Which map does TEST server please ignore run?

A procedural map, generated by the game, runs on TEST server please ignore.

What are the rules and settings on TEST server please ignore?

The name TEST server please ignore does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does TEST server please ignore run?

Rust network protocol 2635 and build 168909 is the build TEST server please ignore runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is TEST server please ignore online, and how reliable is it?

Last seen 4 days 19 hours ago, TEST server please ignore is offline right now. 7 of 144 hours up over the last 6 full days, which is 5%. It first appears in Rust Heatmap records on 22 October 2026.

Where is TEST server please ignore located?

No region is published by TEST server please ignore. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 145.224.73.203:28015.

Lists and filters

Which Rust Heatmap lists and filters include TEST server please ignore?

These Rust Heatmap lists include TEST server please ignore: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on TEST server please ignore mean?

These are the tags TEST server please ignore publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join TEST server please ignore?

To join by console, open it with F1 in Rust and enter client.connect 145.224.73.203:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.