MIKROLOAD
Offline 144.76.28.124:50511 checked 18d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on MIKROLOAD?
The record of MIKROLOAD's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 18 days 6 hours ago.
Population
How busy is MIKROLOAD?
The last time MIKROLOAD was seen was 18 days 3 hours ago, and it is offline now.
How does MIKROLOAD rank against other Rust servers?
Player hours over seven days put MIKROLOAD at #10,438, in the top 47% of ranked servers.
Rules and settings
Which map does MIKROLOAD run?
MIKROLOAD runs a procedural map of size 2,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on MIKROLOAD?
A gather rate is not given in the name MIKROLOAD. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does MIKROLOAD run?
The build on MIKROLOAD is Rust network protocol 2634 and build 167398, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is MIKROLOAD online, and how reliable is it?
Offline at the moment: MIKROLOAD was last seen 18 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 10 October 2026.
Where is MIKROLOAD located?
Nothing about a region comes from MIKROLOAD. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 144.76.28.124:50511 is its address.
Lists and filters
Which Rust Heatmap lists and filters include MIKROLOAD?
The Rust Heatmap lists that MIKROLOAD fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on MIKROLOAD mean?
These are the tags MIKROLOAD publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): This build is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join MIKROLOAD?
Press F1 in Rust to open the console, then enter client.connect 144.76.28.124:50511. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.