Rust HeatmapInfrared · players
IR live Players83,167 Servers11,844 Warm3,755 Fresh wipes · 3h280 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–4° · slots

VIP Stacks Test (local)

Offline 144.6.242.42:28015 checked 3d ago

moddedoxide
Sp1 · players now 1/ 4
25% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#7,022
rank
top 32%
4d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctSun 11 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:19 UTC4d ago – – running 0
Sat 24 Oct, 10:48 UTC5d ago – – – 1
Thu 22 Oct, 14:12 UTC7d ago 1 – 1.9 days 1
Sat 17 Oct, 11:00 UTC12d ago 1 held half 5.1 days 0
Sun 11 Oct, 07:18 UTC18d ago 60 – 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
143 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
62 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
241 / 700

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on VIP Stacks Test (local)?

VIP Stacks Test (local) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 19 hours ago.

Population

How busy is VIP Stacks Test (local)?

The last time VIP Stacks Test (local) was seen was 3 days 18 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.

How does VIP Stacks Test (local) rank against other Rust servers?

Player hours over seven days put VIP Stacks Test (local) at #7,022, in the top 32% of ranked servers.

Settings and rules

Which map does VIP Stacks Test (local) run?

A procedural map, generated by the game, runs on VIP Stacks Test (local).

What are the rules and settings on VIP Stacks Test (local)?

A gather rate is not given in the name VIP Stacks Test (local). The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does VIP Stacks Test (local) run?

Rust network protocol 2635 and build 168909 is the build VIP Stacks Test (local) runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is VIP Stacks Test (local) online, and how reliable is it?

Offline at the moment: VIP Stacks Test (local) was last seen 3 days 18 hours ago. 19 of 168 hours up over the last 7 full days, which is 11%. It first appears in Rust Heatmap records on 10 October 2026.

Where is VIP Stacks Test (local) located?

No region is published by VIP Stacks Test (local). Rust Heatmap shows the location a server states. It does not look up the machine's location. 144.6.242.42:28015 is its address.

Tags

Which Rust Heatmap lists and filters include VIP Stacks Test (local)?

The Rust Heatmap lists that VIP Stacks Test (local) fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on VIP Stacks Test (local) mean?

gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags VIP Stacks Test (local) publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join VIP Stacks Test (local)?

Enter client.connect 144.6.242.42:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp4
Max players Slot count: 4.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.