Rust HeatmapInfrared · players
IR live Players48,848 Servers11,674 Warm3,024 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

(US) Chicago | Soft Core | Vanilla+ 0.3x Decay

Offline 144.48.106.195:28015 checked 22d ago

0.3x quad biweekly wipes moddedoxidesoftcore
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,960
rank
top 71%
65d ago
last wipe
biweekly schedule
4d 20h
next wipe
Tue 3 Nov, 23:13 UTC
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Tuesday 3 November, 23:13 UTC, in 4d 20h. Biweekly: 14 days after its last wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 10 on average
8 / 100
Junky's War -Full Wipe-10/22- Quad Max.
NA · quad · biweekly · 6 on average
5 / 50
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPs
NA · quad · 2x · biweekly · 2 on average
2 / 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
NA · quad · 2x · biweekly · 1 on average
3 / 200
Cali.gg | No KOS | Noob Friendly | Active Admins
NA · quad · biweekly · 29 on average
120 / 130
Rusted Imperium | 2x | Solo/Duo/Trio/Quad | ORP | No BP Wipe
NA · quad · 2x · monthly · 12 on average
12 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

An estimate from biweekly: 14 days after its last wipe gives (US) Chicago | Soft Core | Vanilla+ 0.3x Decay's next wipe. Due on Tuesday 3 November at 23:13 UTC: the next wipe. The world in play now was made 65 days 3 hours ago. Its tags state a wipe every two weeks.

Population

How busy is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

(US) Chicago | Soft Core | Vanilla+ 0.3x Decay went quiet 22 days 19 hours ago and is offline right now.

How does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay rank against other Rust servers?

The top 71% of ranked servers includes (US) Chicago | Soft Core | Vanilla+ 0.3x Decay, at #15,960 for player hours over the last seven days. Ranked against other quad servers, it comes in at #634.

Map and rules

Which map does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay run?

(US) Chicago | Soft Core | Vanilla+ 0.3x Decay runs a procedural map of size 3,500 with seed 402947964, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

0.3x gather is what (US) Chicago | Soft Core | Vanilla+ 0.3x Decay advertises in its name. A group can have at most 4 players (quad). The server runs softcore, Facepunch's softer mode: you keep some of what you had. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does (US) Chicago | Soft Core | Vanilla+ 0.3x Decay run?

The build on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay is Rust network protocol 2632 and build 161125, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay online, and how reliable is it?

Last seen 22 days 19 hours ago, (US) Chicago | Soft Core | Vanilla+ 0.3x Decay is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is (US) Chicago | Soft Core | Vanilla+ 0.3x Decay located?

By its name, (US) Chicago | Soft Core | Vanilla+ 0.3x Decay points to North America, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 144.48.106.195:28015.

Tags

Which Rust Heatmap lists and filters include (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

These Rust Heatmap lists include (US) Chicago | Soft Core | Vanilla+ 0.3x Decay: Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Game mode: Softcore; Server tag: Biweekly ^b, Softcore ^s, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks brings it up.

What do the server tags on (US) Chicago | Soft Core | Vanilla+ 0.3x Decay mean?

The game's server browser reads the tags (US) Chicago | Soft Core | Vanilla+ 0.3x Decay publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp100 (Max players): This server has 100 slots; ts4 (Group limit): Teams cap at 4; v2632 (Protocol): To join, run the same version: game protocol 2632; cs161125 (Build): The game build here is 161125; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^s (Softcore): Facepunch's softcore mode, the easier one, keeps part of your inventory on death; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join (US) Chicago | Soft Core | Vanilla+ 0.3x Decay?

Press F1 in Rust to open the console, then enter client.connect 144.48.106.195:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2632,^b,^s,gmsoftcore,cs161125,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp100
Max players This server has 100 slots.
ts4
Group limit Teams cap at 4.
v2632
Protocol To join, run the same version: game protocol 2632.
cs161125
Build The game build here is 161125.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^s
Softcore Facepunch's softcore mode, the easier one, keeps part of your inventory on death.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.