Rust HeatmapInfrared · players
IR live Players40,353 Servers11,629 Warm2,845 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · slots

Test

Offline 144.31.5.188:28015 checked 2d ago

moddedoxide
Sp1 · players now 0/ 1
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,270
rank
top 69%
60d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep5 Oct15 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 30 Aug, 05:57 UTC60d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
26 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
10 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
30 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
50 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Test?

The record of Test's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 60 days 22 hours ago the server made the world it is on now.

Player counts

How busy is Test?

Last seen 2 days 23 hours ago, Test is offline at the moment. A seven-day average of 0 players.

How does Test rank against other Rust servers?

The top 69% of ranked servers includes Test, at #15,270 for player hours over the last seven days.

Settings and rules

Which map does Test run?

The game generates the procedural map on Test.

What are the rules and settings on Test?

No gather rate appears in the name Test. The group limit is not published. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Test run?

Rust network protocol 2556 and build 104046 is the build Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Test online, and how reliable is it?

Last seen 2 days 23 hours ago, Test is offline right now. 7 of 168 hours up over the last 7 full days, which is 4%. Rust Heatmap has had it on record since 13 September 2026.

Where is Test located?

The region code is ger, and Test publishes no region. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 144.31.5.188:28015.

Lists and filters

Which Rust Heatmap lists and filters include Test?

Modded Rust servers, by live population are the Rust Heatmap lists that Test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

What do the server tags on Test mean?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; v2556 (Protocol): The server runs game protocol 2556, so your game has to match it; cs104046 (Build): This build is 104046; ptrak (Networking): The network layer is RakNet, the game's standard one; $rger (Region code): The region code for this server is ger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Test?

Enter client.connect 144.31.5.188:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$rger,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp1
Max players This server has 1 slots.
v2556
Protocol The server runs game protocol 2556, so your game has to match it.
cs104046
Build This build is 104046.
ptrak
Networking The network layer is RakNet, the game's standard one.
$rger
Region code The region code for this server is ger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.