Rust HeatmapInfrared · players
IR live Players71,386 Servers11,795 Warm3,684 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–40° · slots

RUST COMBAT | Training

Offline 144.31.232.22:28015 checked 10d ago

moddedcarbon
Sp1 · players now 0/ 40
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,271
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct19 Oct22 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 12:07 UTC12d ago 1 – running 0
Thu 15 Oct, 18:37 UTC13d ago 1 – 0.7 days 0
Fri 9 Oct, 02:18 UTC19d ago 1 held half 6.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
243 / 999
154 / 999
37 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
38 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
20 / 100
34 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RUST COMBAT | Training?

Its recent wipes drew an average peak of 1 players. 29 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RUST COMBAT | Training?

There is no next wipe to predict on RUST COMBAT | Training, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 13 days 2 hours ago.

Population

How busy is RUST COMBAT | Training?

The last time RUST COMBAT | Training was seen was 10 days 6 hours ago, and it is offline now.

How does RUST COMBAT | Training rank against other Rust servers?

The top 70% of ranked servers includes RUST COMBAT | Training, at #15,271 for player hours over the last seven days.

Rules and settings

What are the rules and settings on RUST COMBAT | Training?

The name RUST COMBAT | Training does not specify a gather rate. A maximum of 20 players is allowed per group. combat training is the game mode, loot is handed out for aim and PvP practice. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does RUST COMBAT | Training run?

Rust network protocol 2634 and build 166652 is the build RUST COMBAT | Training runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is RUST COMBAT | Training online, and how reliable is it?

Last seen 10 days 6 hours ago, RUST COMBAT | Training is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 9 October 2026.

Where is RUST COMBAT | Training located?

Nothing about a region comes from RUST COMBAT | Training. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 144.31.232.22:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include RUST COMBAT | Training?

These Rust Heatmap lists include RUST COMBAT | Training: Rust aim training servers, Rust build servers, Rust servers tagged creative and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RUST COMBAT | Training mean?

gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts20 (Group limit): Teams cap at 20; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^c (Creative): No gathering here: it is creative building, so build what you like; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags RUST COMBAT | Training publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join RUST COMBAT | Training?

To join by console, open it with F1 in Rust and enter client.connect 144.31.232.22:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts20

Game

gmrust
Game mode Survival in the standard Rust form.
mp40
Max players Slot count: 40.
ts20
Group limit Teams cap at 20.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^c
Creative No gathering here: it is creative building, so build what you like.
^d
Combat training The loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.