ServerName
Offline 144.31.150.103:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:58 UTC3d ago | 1° | – | running | 0 |
| Sun 18 Oct, 10:43 UTC10d ago | 1° | halved by day 3 | 7.2 days | 1 |
| Tue 13 Oct, 18:34 UTC15d ago | 1° | held half | 4.7 days | 0 |
| Sat 3 Oct, 18:07 UTC25d ago | – | – | 10 days | 1 |
| Thu 1 Oct, 18:11 UTC FW27d ago | 1° | – | 2 days | 1 |
| Mon 28 Sep, 20:05 UTC30d ago | 1° | held half | 2.9 days | 1 |
| Sun 27 Sep, 20:03 UTC31d ago | 1° | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on ServerName?
At their busiest, its recent wipes averaged 1 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 67% of its recent wipes. By day 3 it was below half in the wipes that did not hold.
What is the wipe schedule on ServerName?
No next wipe can be predicted: ServerName wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 3 days 11 hours ago.
Player counts
How busy is ServerName?
Last seen 30 hours ago, ServerName is offline at the moment. Averaged over the past week: 1 players, peaking at 1. Look at 20:00 UTC for the last 48 hours: that hour averaged 1 players.
How does ServerName rank against other Rust servers?
Ranked #8,759 on seven-day player hours, ServerName is in the top 39% of all ranked servers.
Settings and rules
What are the rules and settings on ServerName?
The name ServerName does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does ServerName run?
Rust network protocol 2635 and build 168909 is the build ServerName runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is ServerName online, and how reliable is it?
Offline at the moment: ServerName was last seen 30 hours ago. 13 of 168 hours up over the last 7 full days, which is 8%. The first record of it on Rust Heatmap is 25 September 2026.
Where is ServerName located?
A region is not published for ServerName. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 144.31.150.103:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include ServerName?
The Rust Heatmap lists that ServerName fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ServerName mean?
These are the tags ServerName publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join ServerName?
Enter client.connect 144.31.150.103:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.