server
Offline 144.31.129.40:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:27 UTC7d ago | – | – | running | 0 |
| Tue 6 Oct, 17:01 UTC22d ago | 0° | – | 14.9 days | 0 |
| Thu 24 Sep, 13:58 UTC34d ago | 0° | – | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on server?
The average peak across its recent wipes is 0 players.
What is the wipe schedule on server?
There is no next wipe to predict on server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 7 days 19 hours ago the server made the world it is on now.
Population
How busy is server?
Last seen 5 days 16 hours ago, server is offline at the moment. A seven-day average of 0 players.
How does server rank against other Rust servers?
The top 69% of ranked servers includes server, at #15,323 for player hours over the last seven days.
Rules and settings
Which map does server run?
The game generates the procedural map on server.
What are the rules and settings on server?
The name server does not specify a gather rate. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does server run?
The build on server is Rust network protocol 2352, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is server online, and how reliable is it?
server is down just now; the last sighting was 5 days 16 hours ago. 2 of 168 hours up over the last 7 full days, which is 1%. It first appears in Rust Heatmap records on 24 September 2026.
Where is server located?
No region is published by server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 144.31.129.40:28015.
Lists and filters
Which Rust Heatmap lists and filters include server?
Modded Rust servers, by live population are the Rust Heatmap lists that server fits. You will find it under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.
What do the server tags on server mean?
These are the tags server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; v2352 (Protocol): Your game must match protocol 2352 to get in; ptrak (Networking): Standard game networking here, which is RakNet; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): The game is changed by settings or plugins, so it sits under Modded; hd7313d25 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join server?
Enter client.connect 144.31.129.40:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.