PotatoServer.Live | PvE RPG Zombies & Bosses
Offline 144.202.49.95:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC18d ago | 2° | – | running | 0 |
| Wed 16 Sep, 10:10 UTC42d ago | 2° | halved by day 1 | 23.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on PotatoServer.Live | PvE RPG Zombies & Bosses?
Its recent wipes drew an average peak of 2 players. 7 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on PotatoServer.Live | PvE RPG Zombies & Bosses?
A single monthly wipe, the force wipe, is all PotatoServer.Live | PvE RPG Zombies & Bosses runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 18 days 8 hours ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is PotatoServer.Live | PvE RPG Zombies & Bosses?
PotatoServer.Live | PvE RPG Zombies & Bosses went quiet 28 hours ago and is offline right now. A seven-day average of 0 players.
How does PotatoServer.Live | PvE RPG Zombies & Bosses rank against other Rust servers?
Player hours over seven days put PotatoServer.Live | PvE RPG Zombies & Bosses at #15,423, in the top 69% of ranked servers.
Map and rules
Which map does PotatoServer.Live | PvE RPG Zombies & Bosses run?
A procedural map of size 4,500 with seed 6738, generated by the game, runs on PotatoServer.Live | PvE RPG Zombies & Bosses. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on PotatoServer.Live | PvE RPG Zombies & Bosses?
The name PotatoServer.Live | PvE RPG Zombies & Bosses does not specify a gather rate. Groups can contain up to 8 players, the default in the game. roleplay is the game mode, rules for roleplay, with towns and jobs. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does PotatoServer.Live | PvE RPG Zombies & Bosses run?
The build on PotatoServer.Live | PvE RPG Zombies & Bosses is Rust network protocol 2634 and build 167398, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is PotatoServer.Live | PvE RPG Zombies & Bosses online, and how reliable is it?
Last seen 28 hours ago, PotatoServer.Live | PvE RPG Zombies & Bosses is offline right now. Its reported uptime dates the last restart to about 46 hours ago. 153 of 168 hours up over the last 7 full days, which is 91%. The first record of it on Rust Heatmap is 13 September 2026.
Where is PotatoServer.Live | PvE RPG Zombies & Bosses located?
A region is not published for PotatoServer.Live | PvE RPG Zombies & Bosses. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 144.202.49.95:28015.
Does PotatoServer.Live | PvE RPG Zombies & Bosses run smoothly?
It averaged 94 server fps over the last 48 hours, with a low of 81. Entities peaked at 113,699, counting buildings, deployables and all the rest of the world. The highest memory use was 4,369 MB. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include PotatoServer.Live | PvE RPG Zombies & Bosses?
The Rust Heatmap lists that PotatoServer.Live | PvE RPG Zombies & Bosses fits are: Rust roleplay servers, Rust servers with zombies in the name, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on PotatoServer.Live | PvE RPG Zombies & Bosses mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags PotatoServer.Live | PvE RPG Zombies & Bosses publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join PotatoServer.Live | PvE RPG Zombies & Bosses?
Press F1 in Rust to open the console, then enter client.connect 144.202.49.95:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://PotatoServer.Live.