Wasteland local UI verification
Offline 143.59.233.54:28025 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Wasteland local UI verification?
Its rhythm cannot yet be told: too few of Wasteland local UI verification's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 27 days 7 hours ago the server made the world it is on now.
Population
How busy is Wasteland local UI verification?
The last time Wasteland local UI verification was seen was 26 days 20 hours ago, and it is offline now.
How does Wasteland local UI verification rank against other Rust servers?
Player hours over seven days put Wasteland local UI verification at #15,929, in the top 70% of ranked servers.
Rules and settings
Which map does Wasteland local UI verification run?
A procedural map, generated by the game, runs on Wasteland local UI verification.
What are the rules and settings on Wasteland local UI verification?
A gather rate is not given in the name Wasteland local UI verification. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Wasteland local UI verification run?
The build on Wasteland local UI verification is Rust network protocol 2634 and build 166586, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Wasteland local UI verification online, and how reliable is it?
Wasteland local UI verification is down just now; the last sighting was 26 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 2 October 2026.
Where is Wasteland local UI verification located?
A region is not published for Wasteland local UI verification. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 143.59.233.54:28025.
Lists and filters
Which Rust Heatmap lists and filters include Wasteland local UI verification?
Modded Rust servers, by live population are the Rust Heatmap lists that Wasteland local UI verification fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Wasteland local UI verification mean?
The game's server browser reads the tags Wasteland local UI verification publishes: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Wasteland local UI verification?
Enter client.connect 143.59.233.54:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.