TestSrv1
Offline NA 143.59.126.133:28002 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:25 UTC29d ago | 1° | – | running | 0 |
| Tue 29 Sep, 13:23 UTC30d ago | 1° | – | 0.3 days | 0 |
| Tue 29 Sep, 00:09 UTC30d ago | 1° | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TestSrv1?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on TestSrv1?
A single monthly wipe, the force wipe, is all TestSrv1 runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 29 days 15 hours ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is TestSrv1?
TestSrv1 went quiet 29 days 14 hours ago and is offline right now.
How does TestSrv1 rank against other Rust servers?
On player hours over the last seven days, TestSrv1 is #16,178 globally (top 68%) and #1,624 in North America.
Map and rules
Which map does TestSrv1 run?
A procedural map, generated by the game, runs on TestSrv1.
What are the rules and settings on TestSrv1?
No gather rate appears in the name TestSrv1. Groups can contain up to 8 players, the default in the game. The server runs pve, other players cannot be fought. In the server browser it appears under Community, as a community server. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does TestSrv1 run?
Rust network protocol 2633 and build 165217 on Windows is what TestSrv1 runs. To join, your game must match the protocol; Steam handles the update.
Is TestSrv1 online, and how reliable is it?
TestSrv1 is down just now; the last sighting was 29 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 28 September 2026.
Where is TestSrv1 located?
With its NA tag, TestSrv1 lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 143.59.126.133:28002 is its address.
Tags
Which Rust Heatmap lists and filters include TestSrv1?
These Rust Heatmap lists include TestSrv1: Best Rust community servers, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on TestSrv1 mean?
These are the tags TestSrv1 publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TestSrv1?
To join by console, open it with F1 in Rust and enter client.connect 143.59.126.133:28002. Or press Launch Rust on this page, which connects you through Steam.