TestSrv1
Offline NA 143.59.126.132:28002 checked 30d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on TestSrv1?
An estimate from the force wipe gives TestSrv1's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 30 days 2 hours ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is TestSrv1?
TestSrv1 went quiet 30 days 2 hours ago and is offline right now.
How does TestSrv1 rank against other Rust servers?
Top 66% of ranked servers and #1,608 in North America: that is TestSrv1 at #15,784 for player hours over seven days.
Rules and settings
Which map does TestSrv1 run?
TestSrv1 runs a procedural map, which the game generates.
What are the rules and settings on TestSrv1?
The name TestSrv1 does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, no combat against other players. The server browser lists it under Community. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does TestSrv1 run?
Rust network protocol 2633 and build 165217 is the build TestSrv1 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TestSrv1 online, and how reliable is it?
TestSrv1 is down just now; the last sighting was 30 days 2 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 29 September 2026.
Where is TestSrv1 located?
The NA tag is how TestSrv1 lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 143.59.126.132:28002 is its address.
Lists and filters
Which Rust Heatmap lists and filters include TestSrv1?
Best Rust community servers, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that TestSrv1 fits. These are the filters that return it on the list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on TestSrv1 mean?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): North America is where the server browser puts it are the tags TestSrv1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join TestSrv1?
Press F1 in Rust to open the console, then enter client.connect 143.59.126.132:28002. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.