TestSrv1
Offline NA 143.59.126.130:28002 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 20:59 UTC28d ago | 0° | – | running | 1 |
| Wed 30 Sep, 00:04 UTC29d ago | 1° | – | 0.9 days | 0 |
| Tue 29 Sep, 18:02 UTC30d ago | 1° | – | 0.3 days | 0 |
| Tue 29 Sep, 11:37 UTC30d ago | 1° | – | 0.3 days | 1 |
| Tue 29 Sep, 02:53 UTC30d ago | 1° | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TestSrv1?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on TestSrv1?
Once a month, with the force wipe, TestSrv1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 28 days 22 hours ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is TestSrv1?
Last seen 28 days 22 hours ago, TestSrv1 is offline at the moment.
How does TestSrv1 rank against other Rust servers?
Seven-day player hours place TestSrv1 at #16,717, in the top 70% of ranked servers; within North America it is #1,678.
Settings and rules
Which map does TestSrv1 run?
The game generates the procedural map on TestSrv1.
What are the rules and settings on TestSrv1?
A gather rate is not given in the name TestSrv1. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. In the server browser it appears under Community, as a community server. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does TestSrv1 run?
Rust network protocol 2633 and build 165217 is the build TestSrv1 runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is TestSrv1 online, and how reliable is it?
TestSrv1 is down just now; the last sighting was 28 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is TestSrv1 located?
In North America, TestSrv1 lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 143.59.126.130:28002.
Lists and filters
Which Rust Heatmap lists and filters include TestSrv1?
Best Rust community servers, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that TestSrv1 fits. Filtering the list by Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on TestSrv1 mean?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): In the server browser it sits under North America are the tags TestSrv1 publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join TestSrv1?
Press F1 in Rust to open the console, then enter client.connect 143.59.126.130:28002. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.