Rust HeatmapInfrared · players
IR live Players59,281 Servers11,765 Warm3,483 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–1° · slots

Sticky Armpits

Offline 143.44.236.223:28015 checked 3d ago

moddedoxide
Sp1 · players now 1/ 1
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#7,246
rank
top 33%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep25 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

17.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 24 OctTue 22 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 16:54 UTC4d ago 1 – running 1
Tue 22 Sep, 19:49 UTC36d ago 1 – 31.9 days 1
Sat 19 Sep, 17:28 UTC39d ago 1 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
72 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
71 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
60 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Sticky Armpits?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 2 hours in.

What is the wipe schedule on Sticky Armpits?

Wipes come at irregular times on Sticky Armpits, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 5 hours ago.

Player counts

How busy is Sticky Armpits?

Last seen 3 days 10 hours ago, Sticky Armpits is offline at the moment. The average across the last seven days is 1 players; the peak reached 1.

How does Sticky Armpits rank against other Rust servers?

Player hours over seven days put Sticky Armpits at #7,246, in the top 33% of ranked servers.

Map and rules

Which map does Sticky Armpits run?

Sticky Armpits runs a procedural map, which the game generates.

What are the rules and settings on Sticky Armpits?

No gather rate appears in the name Sticky Armpits. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Sticky Armpits run?

Rust network protocol 2635 and build 168909 on Windows is what Sticky Armpits runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Sticky Armpits online, and how reliable is it?

Sticky Armpits is down just now; the last sighting was 3 days 10 hours ago. It was up 15 of 168 hours across the last 7 full days, or 9% of the time. Rust Heatmap has had it on record since 15 September 2026.

Where is Sticky Armpits located?

No region is published by Sticky Armpits. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 143.44.236.223:28015.

Lists and filters

Which Rust Heatmap lists and filters include Sticky Armpits?

These Rust Heatmap lists include Sticky Armpits: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Sticky Armpits mean?

gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Sticky Armpits publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Sticky Armpits?

Press F1 in Rust to open the console, then enter client.connect 143.44.236.223:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp1
Max players Slot count: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.