TableTry TEST
Offline 143.14.123.180:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:52 UTC FW28d ago | 0° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TableTry TEST?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on TableTry TEST?
The only wipe on TableTry TEST is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 28 days 7 hours ago.
Player counts
How busy is TableTry TEST?
TableTry TEST went quiet 28 days 7 hours ago and is offline right now.
How does TableTry TEST rank against other Rust servers?
Player hours over seven days put TableTry TEST at #16,036, in the top 69% of ranked servers.
Map and rules
What are the rules and settings on TableTry TEST?
The name TableTry TEST does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does TableTry TEST run?
Rust network protocol 2634 and build 166494 on Windows is what TableTry TEST runs. To join, your game must match the protocol; Steam handles the update.
Is TableTry TEST online, and how reliable is it?
Last seen 28 days 7 hours ago, TableTry TEST is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 1 October 2026.
Where is TableTry TEST located?
A region is not published for TableTry TEST. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 143.14.123.180:28015.
Lists and filters
Which Rust Heatmap lists and filters include TableTry TEST?
These Rust Heatmap lists include TableTry TEST: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on TableTry TEST mean?
The game's server browser reads the tags TableTry TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166494 (Build): This build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TableTry TEST?
To join by console, open it with F1 in Rust and enter client.connect 143.14.123.180:28015. Or press Launch Rust on this page, which connects you through Steam.