Rust HeatmapInfrared · players
IR live Players100,368 Servers11,855 Warm3,884 Fresh wipes · 3h533 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

ABCServer

Offline 143.109.150.203:28015 checked 3d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#8,265
rank
top 37%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:54 UTC19d ago 1 – running 1
Thu 8 Oct, 17:47 UTC21d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
153 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
346 / 350

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on ABCServer?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on ABCServer?

Its rhythm cannot yet be told: too few of ABCServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 1 hours ago.

Player counts

How busy is ABCServer?

The last time ABCServer was seen was 3 days 23 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.

How does ABCServer rank against other Rust servers?

Ranked #8,265 on seven-day player hours, ABCServer is in the top 37% of all ranked servers.

Rules and settings

Which map does ABCServer run?

A procedural map, generated by the game, runs on ABCServer.

What are the rules and settings on ABCServer?

The name ABCServer does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does ABCServer run?

Rust network protocol 2635 and build 168909 is the build ABCServer runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is ABCServer online, and how reliable is it?

Last seen 3 days 23 hours ago, ABCServer is offline right now. It was up 8 of 168 hours across the last 7 full days, or 5% of the time. Rust Heatmap has had it on record since 8 October 2026.

Where is ABCServer located?

A region is not published for ABCServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 143.109.150.203:28015.

Lists and filters

Which Rust Heatmap lists and filters include ABCServer?

The Rust Heatmap lists that ABCServer fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on ABCServer mean?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags ABCServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join ABCServer?

Enter client.connect 143.109.150.203:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.