Rust HeatmapInfrared · players
IR live Players54,841 Servers11,709 Warm3,244 Fresh wipes · 3h155 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

RUST Oklahoma - Modded

Online NA 143.109.149.125:28015 checked 6m ago

monthly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 11:00flare: a wipe in that hourThu 08:00
0
7-day average
peak –
#15,338
rank
top 69% · #1508 in NA
27d ago
last wipe
monthly schedule
7d 8h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 6m ago

Li2Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Li3Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

3.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 8h
Thu 5 Nov, 19:00 UTC
FW
35d 8h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:09 UTC27d ago 1 – running 0
Mon 28 Sep, 12:27 UTC30d ago 1 halved by day 2 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 15 on average
2 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
5 / 1000
Testing Grounds
NA · groups of 8+ · monthly · 2 on average
1 / 15
[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree |
NA · groups of 8+ · monthly · 1 on average
0 / 50
Apocrypha-Linux | PvE | PvP
NA · groups of 20+ · monthly · 1 on average
4 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on RUST Oklahoma - Modded?

The average peak across its recent wipes is 1 players. 17 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on RUST Oklahoma - Modded?

A single monthly wipe, the force wipe, is all RUST Oklahoma - Modded runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 2 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Population

How busy is RUST Oklahoma - Modded?

RUST Oklahoma - Modded currently has 0 of its 50 slots filled. Averaged over the past week: 0 players.

How does RUST Oklahoma - Modded rank against other Rust servers?

Seven-day player hours place RUST Oklahoma - Modded at #15,338, in the top 69% of ranked servers; within North America it is #1,508.

Settings and rules

Which map does RUST Oklahoma - Modded run?

A procedural map of size 4,000 with seed 1488, generated by the game, runs on RUST Oklahoma - Modded. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on RUST Oklahoma - Modded?

A gather rate is not given in the name RUST Oklahoma - Modded. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RUST Oklahoma - Modded run?

The build on RUST Oklahoma - Modded is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is RUST Oklahoma - Modded online, and how reliable is it?

Online now: RUST Oklahoma - Modded. Its reported uptime dates the last restart to about 22 hours ago. 162 of 168 hours up over the last 7 full days, which is 96%. The first record of it on Rust Heatmap is 13 September 2026.

Where is RUST Oklahoma - Modded located?

In North America, RUST Oklahoma - Modded lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 143.109.149.125:28015.

Does RUST Oklahoma - Modded run smoothly?

The last 48 hours brought an average of 154 server fps and a floor of 100. Buildings, deployables and the rest of the world came to as much as 93,987 entities. At its peak it held 2,972 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include RUST Oklahoma - Modded?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that RUST Oklahoma - Modded fits. Filtering the list by Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on RUST Oklahoma - Modded mean?

The game's server browser reads the tags RUST Oklahoma - Modded publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptsw (Networking): 'sw' is the network layer used here; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join RUST Oklahoma - Modded?

To join by console, open it with F1 in Rust and enter client.connect 143.109.149.125:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptsw,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptsw
Networking 'sw' is the network layer used here.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.