Home
Offline 143.105.201.33:28015 checked 32d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Home?
Its rhythm cannot yet be told: too few of Home's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 55 days 2 hours ago.
Player counts
How busy is Home?
The last time Home was seen was 32 days 20 hours ago, and it is offline now.
How does Home rank against other Rust servers?
Ranked #16,599 on seven-day player hours, Home is in the top 71% of all ranked servers.
Map and rules
Which map does Home run?
Home runs a procedural map, which the game generates.
What are the rules and settings on Home?
A gather rate is not given in the name Home. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Home run?
The build on Home is Rust network protocol 2633 and build 163794, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Home online, and how reliable is it?
Last seen 32 days 20 hours ago, Home is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 24 September 2026.
Where is Home located?
No region is published by Home. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 143.105.201.33:28015.
Tags
Which Rust Heatmap lists and filters include Home?
These Rust Heatmap lists include Home: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Home mean?
The game's server browser reads the tags Home publishes: gmrust (Game mode): Survival in the standard Rust form; mp7 (Max players): Slot count: 7; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Home?
Enter client.connect 143.105.201.33:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.