Home
Offline 143.105.199.95:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Home?
Home has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 55 days 16 hours ago.
Population
How busy is Home?
Last seen 37 days 5 hours ago, Home is offline at the moment.
How does Home rank against other Rust servers?
Player hours over seven days put Home at #15,472, in the top 67% of ranked servers.
Rules and settings
Which map does Home run?
Home runs a procedural map, which the game generates.
What are the rules and settings on Home?
No gather rate appears in the name Home. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is off.
Location and uptime
Which version of Rust does Home run?
The build on Home is Rust network protocol 2633 and build 163794, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Home online, and how reliable is it?
Last seen 37 days 5 hours ago, Home is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 22 September 2026.
Where is Home located?
Nothing about a region comes from Home. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 143.105.199.95:28015.
Lists and filters
Which Rust Heatmap lists and filters include Home?
These Rust Heatmap lists include Home: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Home mean?
The game's server browser reads the tags Home publishes: gmrust (Game mode): Survival in the standard Rust form; mp7 (Max players): The slot count is 7; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Home?
Press F1 in Rust to open the console, then enter client.connect 143.105.199.95:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.