Dev Environment - Bot Testing
Offline 143.105.195.137:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Dev Environment - Bot Testing?
Its rhythm cannot yet be told: too few of Dev Environment - Bot Testing's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 17 hours ago the server made the world it is on now.
Population
How busy is Dev Environment - Bot Testing?
Dev Environment - Bot Testing went quiet 22 days 16 hours ago and is offline right now.
How does Dev Environment - Bot Testing rank against other Rust servers?
The top 62% of ranked servers includes Dev Environment - Bot Testing, at #13,747 for player hours over the last seven days.
Map and rules
Which map does Dev Environment - Bot Testing run?
The game generates the procedural map on Dev Environment - Bot Testing.
What are the rules and settings on Dev Environment - Bot Testing?
The name Dev Environment - Bot Testing does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Dev Environment - Bot Testing run?
The build on Dev Environment - Bot Testing is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Dev Environment - Bot Testing online, and how reliable is it?
Offline at the moment: Dev Environment - Bot Testing was last seen 22 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 6 October 2026.
Where is Dev Environment - Bot Testing located?
No region is published by Dev Environment - Bot Testing. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 143.105.195.137:28015.
Tags
Which Rust Heatmap lists and filters include Dev Environment - Bot Testing?
The Rust Heatmap lists that Dev Environment - Bot Testing fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Dev Environment - Bot Testing mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Dev Environment - Bot Testing publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Dev Environment - Bot Testing?
Press F1 in Rust to open the console, then enter client.connect 143.105.195.137:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.