Rust HeatmapInfrared · players
IR live Players67,907 Servers11,753 Warm3,403 Fresh wipes · 3h209 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Dev Environment - Bot Testing

Offline 143.105.195.137:28015 checked 22d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,747
rank
top 62%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 22d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
29 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
19 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
51 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
254 / 260

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Dev Environment - Bot Testing?

Its rhythm cannot yet be told: too few of Dev Environment - Bot Testing's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 17 hours ago the server made the world it is on now.

Population

How busy is Dev Environment - Bot Testing?

Dev Environment - Bot Testing went quiet 22 days 16 hours ago and is offline right now.

How does Dev Environment - Bot Testing rank against other Rust servers?

The top 62% of ranked servers includes Dev Environment - Bot Testing, at #13,747 for player hours over the last seven days.

Map and rules

Which map does Dev Environment - Bot Testing run?

The game generates the procedural map on Dev Environment - Bot Testing.

What are the rules and settings on Dev Environment - Bot Testing?

The name Dev Environment - Bot Testing does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Dev Environment - Bot Testing run?

The build on Dev Environment - Bot Testing is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Dev Environment - Bot Testing online, and how reliable is it?

Offline at the moment: Dev Environment - Bot Testing was last seen 22 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 6 October 2026.

Where is Dev Environment - Bot Testing located?

No region is published by Dev Environment - Bot Testing. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 143.105.195.137:28015.

Tags

Which Rust Heatmap lists and filters include Dev Environment - Bot Testing?

The Rust Heatmap lists that Dev Environment - Bot Testing fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Dev Environment - Bot Testing mean?

gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Dev Environment - Bot Testing publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Dev Environment - Bot Testing?

Press F1 in Rust to open the console, then enter client.connect 143.105.195.137:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build The game build here is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.