Rust HeatmapInfrared · players
IR live Players41,937 Servers11,705 Warm3,034 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

AMP Powered Rust Server

Online 142.172.95.156:28015 checked 5m ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 02:00flare: a wipe in that hourThu 00:00
0
7-day average
peak 1
#7,714
rank
top 35%
6d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 5m ago

Li2Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Li3Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:32 UTC6d ago 1 – running 0
Wed 21 Oct, 18:07 UTC7d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
23 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on AMP Powered Rust Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on AMP Powered Rust Server?

Its rhythm cannot yet be told: too few of AMP Powered Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 6 hours ago.

Population

How busy is AMP Powered Rust Server?

Of 10 slots on AMP Powered Rust Server, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 02:00 UTC for the last 48 hours: that hour averaged 0 players.

How does AMP Powered Rust Server rank against other Rust servers?

Player hours over seven days put AMP Powered Rust Server at #7,714, in the top 35% of ranked servers.

Settings and rules

Which map does AMP Powered Rust Server run?

A procedural map of size 3,000 with seed 396664, generated by the game, runs on AMP Powered Rust Server. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on AMP Powered Rust Server?

A gather rate is not given in the name AMP Powered Rust Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does AMP Powered Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what AMP Powered Rust Server runs. Steam updates your game for you, and the protocol has to match for you to join.

Is AMP Powered Rust Server online, and how reliable is it?

Right now AMP Powered Rust Server shows as online. Its reported uptime dates the last restart to about 3 days 6 hours ago. 165 of 168 hours up over the last 7 full days, which is 98%. Rust Heatmap has had it on record since 21 October 2026.

Where is AMP Powered Rust Server located?

No region is published by AMP Powered Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 142.172.95.156:28015.

Does AMP Powered Rust Server run smoothly?

The last 48 hours brought an average of 237 server fps and a floor of 193. The world held as many as 47,356 entities, buildings and deployables included. At its peak it held 4,098 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include AMP Powered Rust Server?

The Rust Heatmap lists that AMP Powered Rust Server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on AMP Powered Rust Server mean?

gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags AMP Powered Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join AMP Powered Rust Server?

To join by console, open it with F1 in Rust and enter client.connect 142.172.95.156:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.