TestServerXYZ
Offline 142.132.211.254:28025 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:57 UTC23d ago | 1° | – | running | 1 |
| Fri 2 Oct, 04:54 UTC27d ago | 0° | – | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TestServerXYZ?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on TestServerXYZ?
TestServerXYZ has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 23 days 10 hours ago.
Population
How busy is TestServerXYZ?
The last time TestServerXYZ was seen was 19 days 16 hours ago, and it is offline now.
How does TestServerXYZ rank against other Rust servers?
Ranked #15,824 on seven-day player hours, TestServerXYZ is in the top 72% of all ranked servers.
Settings and rules
Which map does TestServerXYZ run?
A procedural map of size 2,500 with seed 4303204, generated by the game, runs on TestServerXYZ. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on TestServerXYZ?
The name TestServerXYZ does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does TestServerXYZ run?
Rust network protocol 2634 and build 166652 is the build TestServerXYZ runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is TestServerXYZ online, and how reliable is it?
TestServerXYZ is down just now; the last sighting was 19 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is TestServerXYZ located?
Nothing about a region comes from TestServerXYZ. Rust Heatmap shows the location a server states. It does not look up the machine's location. 142.132.211.254:28025 is its address.
Tags
Which Rust Heatmap lists and filters include TestServerXYZ?
Modded Rust servers, by live population are the Rust Heatmap lists that TestServerXYZ fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on TestServerXYZ mean?
The game's server browser reads the tags TestServerXYZ publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join TestServerXYZ?
To join by console, open it with F1 in Rust and enter client.connect 142.132.211.254:28025. Or press Launch Rust on this page, which connects you through Steam.