TwoStepRusty
Offline 141.95.13.59:25506 checked 16d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 15:20 UTC16d ago | 2° | – | running | 0 |
| Sat 10 Oct, 10:07 UTC18d ago | 1° | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on TwoStepRusty?
At their busiest, its recent wipes averaged 2 players. 3 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on TwoStepRusty?
The record of TwoStepRusty's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 16 days 2 hours ago the server made the world it is on now.
Player counts
How busy is TwoStepRusty?
TwoStepRusty went quiet 16 days 2 hours ago and is offline right now.
How does TwoStepRusty rank against other Rust servers?
Player hours over seven days put TwoStepRusty at #15,461, in the top 71% of ranked servers.
Settings and rules
Which map does TwoStepRusty run?
A procedural map of size 4,250 with seed 1583848389, generated by the game, runs on TwoStepRusty. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on TwoStepRusty?
No gather rate appears in the name TwoStepRusty. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does TwoStepRusty run?
The build on TwoStepRusty is Rust network protocol 2634 and build 167584, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is TwoStepRusty online, and how reliable is it?
Last seen 16 days 2 hours ago, TwoStepRusty is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 10 October 2026.
Where is TwoStepRusty located?
Nothing about a region comes from TwoStepRusty. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 141.95.13.59:25506.
Lists and filters
Which Rust Heatmap lists and filters include TwoStepRusty?
These Rust Heatmap lists include TwoStepRusty: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on TwoStepRusty mean?
gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): Slot count: 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): The game build here is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags TwoStepRusty publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join TwoStepRusty?
Enter client.connect 141.95.13.59:25506 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.