@i-24'\7 *BetaFist*
Offline 141.224.194.76:28115 checked 2d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 21:01 UTC5d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on @i-24'\7 *BetaFist*?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on @i-24'\7 *BetaFist*?
@i-24'\7 *BetaFist* has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 5 days 15 hours ago.
Population
How busy is @i-24'\7 *BetaFist*?
@i-24'\7 *BetaFist* went quiet 2 days 13 hours ago and is offline right now. The average across the last seven days is 0 players.
How does @i-24'\7 *BetaFist* rank against other Rust servers?
Ranked #15,318 on seven-day player hours, @i-24'\7 *BetaFist* is in the top 69% of all ranked servers.
Map and rules
Which map does @i-24'\7 *BetaFist* run?
@i-24'\7 *BetaFist* runs a procedural map, which the game generates.
What are the rules and settings on @i-24'\7 *BetaFist*?
A gather rate is not given in the name @i-24'\7 *BetaFist*. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does @i-24'\7 *BetaFist* run?
The build on @i-24'\7 *BetaFist* is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is @i-24'\7 *BetaFist* online, and how reliable is it?
@i-24'\7 *BetaFist* is down just now; the last sighting was 2 days 13 hours ago. 8 of 168 hours up over the last 7 full days, which is 5%. The first record of it on Rust Heatmap is 5 October 2026.
Where is @i-24'\7 *BetaFist* located?
Nothing about a region comes from @i-24'\7 *BetaFist*. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 141.224.194.76:28115.
Tags
Which Rust Heatmap lists and filters include @i-24'\7 *BetaFist*?
Modded Rust servers, by live population are the Rust Heatmap lists that @i-24'\7 *BetaFist* fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on @i-24'\7 *BetaFist* mean?
The game's server browser reads the tags @i-24'\7 *BetaFist* publishes: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join @i-24'\7 *BetaFist*?
Press F1 in Rust to open the console, then enter client.connect 141.224.194.76:28115. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.