Local-Occlusion-ON
Offline 141.11.181.4:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Local-Occlusion-ON?
Local-Occlusion-ON has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 days 7 hours ago the server made the world it is on now.
Player counts
How busy is Local-Occlusion-ON?
The last time Local-Occlusion-ON was seen was 41 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1. Look at 05:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Local-Occlusion-ON rank against other Rust servers?
The top 64% of ranked servers includes Local-Occlusion-ON, at #14,231 for player hours over the last seven days.
Map and rules
Which map does Local-Occlusion-ON run?
Local-Occlusion-ON runs a procedural map, which the game generates.
What are the rules and settings on Local-Occlusion-ON?
The name Local-Occlusion-ON does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is off, which is Valve's anti-cheat.
Server details
Which version of Rust does Local-Occlusion-ON run?
The build on Local-Occlusion-ON is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Local-Occlusion-ON online, and how reliable is it?
Last seen 41 hours ago, Local-Occlusion-ON is offline right now. The first record of it on Rust Heatmap is 27 October 2026.
Where is Local-Occlusion-ON located?
No region is published by Local-Occlusion-ON. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 141.11.181.4:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local-Occlusion-ON?
Modded Rust servers, by live population are the Rust Heatmap lists that Local-Occlusion-ON fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on Local-Occlusion-ON mean?
These are the tags Local-Occlusion-ON publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local-Occlusion-ON?
To join by console, open it with F1 in Rust and enter client.connect 141.11.181.4:28015. Or press Launch Rust on this page, which connects you through Steam.