Core Community | Raid Simulator
Offline 141.101.175.152:28035 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Core Community | Raid Simulator?
Its rhythm cannot yet be told: too few of Core Community | Raid Simulator's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 6 hours ago the server made the world it is on now.
Player counts
How busy is Core Community | Raid Simulator?
Last seen 11 days ago, Core Community | Raid Simulator is offline at the moment.
How does Core Community | Raid Simulator rank against other Rust servers?
Ranked #15,327 on seven-day player hours, Core Community | Raid Simulator is in the top 70% of all ranked servers.
Rules and settings
Which map does Core Community | Raid Simulator run?
A procedural map, generated by the game, runs on Core Community | Raid Simulator.
What are the rules and settings on Core Community | Raid Simulator?
No gather rate appears in the name Core Community | Raid Simulator. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Core Community | Raid Simulator run?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Raid Simulator runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Core Community | Raid Simulator online, and how reliable is it?
Offline at the moment: Core Community | Raid Simulator was last seen 11 days ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 October 2026.
Where is Core Community | Raid Simulator located?
No region is published by Core Community | Raid Simulator. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 141.101.175.152:28035.
Tags
Which Rust Heatmap lists and filters include Core Community | Raid Simulator?
Modded Rust servers, by live population are the Rust Heatmap lists that Core Community | Raid Simulator fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Core Community | Raid Simulator mean?
The game's server browser reads the tags Core Community | Raid Simulator publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167398 (Build): This build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Core Community | Raid Simulator?
Press F1 in Rust to open the console, then enter client.connect 141.101.175.152:28035. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.