Core Community | Raid Simulator
Offline 141.101.175.121:28035 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Core Community | Raid Simulator?
Its rhythm cannot yet be told: too few of Core Community | Raid Simulator's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 days 14 hours ago.
Player counts
How busy is Core Community | Raid Simulator?
Core Community | Raid Simulator went quiet 6 days 18 hours ago and is offline right now. A seven-day average of 0 players.
How does Core Community | Raid Simulator rank against other Rust servers?
The top 69% of ranked servers includes Core Community | Raid Simulator, at #15,323 for player hours over the last seven days.
Map and rules
Which map does Core Community | Raid Simulator run?
A procedural map, generated by the game, runs on Core Community | Raid Simulator.
What are the rules and settings on Core Community | Raid Simulator?
No gather rate appears in the name Core Community | Raid Simulator. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Core Community | Raid Simulator run?
Rust network protocol 2634 and build 167398 on Windows is what Core Community | Raid Simulator runs. To join, your game must match the protocol; Steam handles the update.
Is Core Community | Raid Simulator online, and how reliable is it?
Last seen 6 days 18 hours ago, Core Community | Raid Simulator is offline right now. It was up 1 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 19 October 2026.
Where is Core Community | Raid Simulator located?
No region is published by Core Community | Raid Simulator. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 141.101.175.121:28035 is its address.
Tags
Which Rust Heatmap lists and filters include Core Community | Raid Simulator?
The Rust Heatmap lists that Core Community | Raid Simulator fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Core Community | Raid Simulator mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Core Community | Raid Simulator publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Core Community | Raid Simulator?
Press F1 in Rust to open the console, then enter client.connect 141.101.175.121:28035. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.