Core Community | Island Build & Symmetry
Offline 141.101.175.112:28025 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Core Community | Island Build & Symmetry?
Its rhythm cannot yet be told: too few of Core Community | Island Build & Symmetry's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 16 days 12 hours ago.
Population
How busy is Core Community | Island Build & Symmetry?
Core Community | Island Build & Symmetry went quiet 9 days 18 hours ago and is offline right now.
How does Core Community | Island Build & Symmetry rank against other Rust servers?
The top 70% of ranked servers includes Core Community | Island Build & Symmetry, at #15,308 for player hours over the last seven days.
Rules and settings
What are the rules and settings on Core Community | Island Build & Symmetry?
No gather rate appears in the name Core Community | Island Build & Symmetry. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Core Community | Island Build & Symmetry run?
Rust network protocol 2634 and build 167398 is the build Core Community | Island Build & Symmetry runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Core Community | Island Build & Symmetry online, and how reliable is it?
Last seen 9 days 18 hours ago, Core Community | Island Build & Symmetry is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 18 October 2026.
Where is Core Community | Island Build & Symmetry located?
No region is published by Core Community | Island Build & Symmetry. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 141.101.175.112:28025 is its address.
Tags
Which Rust Heatmap lists and filters include Core Community | Island Build & Symmetry?
Rust build servers and Modded Rust servers, by live population are the Rust Heatmap lists that Core Community | Island Build & Symmetry fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Core Community | Island Build & Symmetry mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Core Community | Island Build & Symmetry publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Core Community | Island Build & Symmetry?
Press F1 in Rust to open the console, then enter client.connect 141.101.175.112:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.