Staging Plugin Test
Offline 141.0.187.51:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Staging Plugin Test?
Staging Plugin Test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 7 hours ago.
Player counts
How busy is Staging Plugin Test?
Last seen 27 days 5 hours ago, Staging Plugin Test is offline at the moment.
How does Staging Plugin Test rank against other Rust servers?
The top 69% of ranked servers includes Staging Plugin Test, at #16,084 for player hours over the last seven days.
Settings and rules
Which map does Staging Plugin Test run?
The game generates the procedural map on Staging Plugin Test.
What are the rules and settings on Staging Plugin Test?
A gather rate is not given in the name Staging Plugin Test. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Staging Plugin Test run?
Rust network protocol 2634 and build 166493 on Windows is what Staging Plugin Test runs. To join, your game must match the protocol; Steam handles the update.
Is Staging Plugin Test online, and how reliable is it?
Staging Plugin Test is down just now; the last sighting was 27 days 5 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 1 October 2026.
Where is Staging Plugin Test located?
Nothing about a region comes from Staging Plugin Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 141.0.187.51:28015.
Tags
Which Rust Heatmap lists and filters include Staging Plugin Test?
The Rust Heatmap lists that Staging Plugin Test fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Staging Plugin Test mean?
The game's server browser reads the tags Staging Plugin Test publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166493 (Build): The game build here is 166493; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Staging Plugin Test?
Enter client.connect 141.0.187.51:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.