Rust Plugins test
Offline 141.0.110.116:25585 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Rust Plugins test?
Rust Plugins test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 23 hours ago the server made the world it is on now.
Player counts
How busy is Rust Plugins test?
The last time Rust Plugins test was seen was 10 days 18 hours ago, and it is offline now.
How does Rust Plugins test rank against other Rust servers?
Player hours over seven days put Rust Plugins test at #15,255, in the top 70% of ranked servers.
Settings and rules
Which map does Rust Plugins test run?
A procedural map, generated by the game, runs on Rust Plugins test.
What are the rules and settings on Rust Plugins test?
A gather rate is not given in the name Rust Plugins test. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Rust Plugins test run?
The build on Rust Plugins test is Rust network protocol 2634 and build 167781, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Rust Plugins test online, and how reliable is it?
Last seen 10 days 18 hours ago, Rust Plugins test is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 18 October 2026.
Where is Rust Plugins test located?
A region is not published for Rust Plugins test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 141.0.110.116:25585.
Tags
Which Rust Heatmap lists and filters include Rust Plugins test?
Modded Rust servers, by live population are the Rust Heatmap lists that Rust Plugins test fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Plugins test mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rust Plugins test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Rust Plugins test?
Enter client.connect 141.0.110.116:25585 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.