Dev Server
Offline 140.228.232.73:28015 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Dev Server?
Its rhythm cannot yet be told: too few of Dev Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 55 days ago.
Player counts
How busy is Dev Server?
Dev Server went quiet 44 days 11 hours ago and is offline right now.
How does Dev Server rank against other Rust servers?
Ranked #12,944 on seven-day player hours, Dev Server is in the top – of all ranked servers.
Rules and settings
What are the rules and settings on Dev Server?
The name Dev Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Dev Server run?
The build on Dev Server is Rust network protocol 2633 and build 163493, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Dev Server online, and how reliable is it?
Last seen 44 days 11 hours ago, Dev Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 14 September 2026.
Where is Dev Server located?
A region is not published for Dev Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 140.228.232.73:28015.
Lists and filters
Which Rust Heatmap lists and filters include Dev Server?
Modded Rust servers, by live population are the Rust Heatmap lists that Dev Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Dev Server mean?
The game's server browser reads the tags Dev Server publishes: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163493 (Build): Build 163493; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Dev Server?
To join by console, open it with F1 in Rust and enter client.connect 140.228.232.73:28015. Or press Launch Rust on this page, which connects you through Steam.