Dev Server
Offline 140.228.232.169:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:30 UTC25d ago | 1° | – | running | 0 |
| Sat 3 Oct, 07:56 UTC25d ago | 1° | – | 0.6 days | 0 |
| Fri 2 Oct, 23:57 UTC26d ago | 1° | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Dev Server?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Dev Server?
No next wipe can be predicted: Dev Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 3 hours ago.
Population
How busy is Dev Server?
Dev Server went quiet 24 days 16 hours ago and is offline right now.
How does Dev Server rank against other Rust servers?
Ranked #15,402 on seven-day player hours, Dev Server is in the top 68% of all ranked servers.
Settings and rules
What are the rules and settings on Dev Server?
A gather rate is not given in the name Dev Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Dev Server run?
Rust network protocol 2634 and build 166652 is the build Dev Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Dev Server online, and how reliable is it?
Dev Server is down just now; the last sighting was 24 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 27 September 2026.
Where is Dev Server located?
A region is not published for Dev Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 140.228.232.169:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Dev Server?
These Rust Heatmap lists include Dev Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Dev Server mean?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): The game build here is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Dev Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Dev Server?
Enter client.connect 140.228.232.169:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.