Rust HeatmapInfrared · players
IR live Players48,587 Servers11,721 Warm3,224 Fresh wipes · 3h110 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Hiros PvE Server 001

Offline 14.8.97.160:28015 checked 3d ago

moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,349
rank
top 69%
18d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 3d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep2 Oct12 Oct17 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 01:01 UTC18d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
44 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
42 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Hiros PvE Server 001?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Hiros PvE Server 001?

Hiros PvE Server 001 has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 18 days 23 hours ago the server made the world it is on now.

Population

How busy is Hiros PvE Server 001?

Hiros PvE Server 001 went quiet 3 days 12 hours ago and is offline right now. A seven-day average of 0 players.

How does Hiros PvE Server 001 rank against other Rust servers?

Ranked #15,349 on seven-day player hours, Hiros PvE Server 001 is in the top 69% of all ranked servers.

Map and rules

Which map does Hiros PvE Server 001 run?

Hiros PvE Server 001 runs a procedural map, which the game generates.

What are the rules and settings on Hiros PvE Server 001?

A gather rate is not given in the name Hiros PvE Server 001. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Hiros PvE Server 001 run?

Rust network protocol 2634 and build 167398 is the build Hiros PvE Server 001 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Hiros PvE Server 001 online, and how reliable is it?

Offline at the moment: Hiros PvE Server 001 was last seen 3 days 12 hours ago. 2 of 168 hours up over the last 7 full days, which is 1%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Hiros PvE Server 001 located?

No region is published by Hiros PvE Server 001. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 14.8.97.160:28015.

Tags

Which Rust Heatmap lists and filters include Hiros PvE Server 001?

Modded Rust servers, by live population are the Rust Heatmap lists that Hiros PvE Server 001 fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.

What do the server tags on Hiros PvE Server 001 mean?

These are the tags Hiros PvE Server 001 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Hiros PvE Server 001?

To join by console, open it with F1 in Rust and enter client.connect 14.8.97.160:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.