hino_Rust_Server
Offline 14.8.115.32:28885 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on hino_Rust_Server?
The record of hino_Rust_Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 86 days 5 hours ago.
Population
How busy is hino_Rust_Server?
The last time hino_Rust_Server was seen was 29 days 4 hours ago, and it is offline now.
How does hino_Rust_Server rank against other Rust servers?
Player hours over seven days put hino_Rust_Server at #16,822, in the top 70% of ranked servers.
Rules and settings
Which map does hino_Rust_Server run?
A procedural map of size 6,000 with seed 971938822, generated by the game, runs on hino_Rust_Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on hino_Rust_Server?
No gather rate appears in the name hino_Rust_Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does hino_Rust_Server run?
Rust network protocol 2631 and build 158240 is the build hino_Rust_Server runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is hino_Rust_Server online, and how reliable is it?
hino_Rust_Server is down just now; the last sighting was 29 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is hino_Rust_Server located?
Nothing about a region comes from hino_Rust_Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 14.8.115.32:28885.
Lists and filters
Which Rust Heatmap lists and filters include hino_Rust_Server?
The Rust Heatmap lists that hino_Rust_Server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on hino_Rust_Server mean?
The game's server browser reads the tags hino_Rust_Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): Your game must match protocol 2631 to get in; cs158240 (Build): This build is 158240; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join hino_Rust_Server?
To join by console, open it with F1 in Rust and enter client.connect 14.8.115.32:28885. Or press Launch Rust on this page, which connects you through Steam.